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Category: Columns / Non-Fiction

Dialogue and Player Choice

Dialogue and Player Choice 2019-07-31 · by Bruno Dias Columns / Non-Fiction There’s a lot to say about writing compelling dialogue in an interactive format, but for this month’s column

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Making Interactive Fiction: Interiority

Making Interactive Fiction: Interiority 2018-11-13 · by Bruno Dias Blog / Columns / Non-Fiction One of the things that sets prose fiction apart from other media is its ability to

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Making Interactive Fiction: Scenes

Making Interactive Fiction: Scenes 2018-08-21 · by Bruno Dias Blog / Columns / Non-Fiction Whether we outline first, or just start writing, any prose story longer than a short vignette

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