2016-09-13 · 10 minutes

Story: Aaron Emmel

The past can be hard to leave behind.

A warrior returns home with a secret assignment.

10+ min - Milli / All Ages / Fantasy / Multiple / Text-Based

 

2016-08-30 · 1 minute

Story: JY Yang
Interactivity: sub-Q

It's the end of the world, and you have a to-do list for leaving the planet.

Only two can live.

00+ min - Nano / Multiple / Sci-Fi / Text-Based

2016-08-09 · 5 minutes

Story: Marie Vibbert

Do you have what it takes to be a Space Queen?

Space pirates attack the coronation ship! Only the princess can access the controls to save everyone.

05+ min - Micro / All Ages / Multiple / Sci-Fi

 

2016-07-12 · 10 minutes

Story: Stewart C Baker
Art: Paul Otteni

The message orbs carry ancient secrets across the sea, so why does the one that Fatima finds seem to be recording?

Cause and effect aren't always guaranteed.

10+ min - Milli / Multiple / Sci-Fi / Text-Based

2016-05-31 · 10 minutes

Story: E. Lily Yu

A perfectly ordinary day.

Birds and other bright things.

10+ min - Milli / Duration / Fantasy / Multiple / Text-Based

2016-05-03 · 10 minutes

Story: M. Darusha Wehm

There’s a way out — if you can see it.

A low-level office worker learns that there might be more opportunities for advancement than she once thought — but at what cost?

10+ min - Milli / Multiple / Sci-Fi

2016-04-12 · 5 minutes

Story: Penny Stirling

Can calcific amatonormativity be cured?

An aromantic student struggles with stone and friendship.

05+ min - Micro / All Ages / Fantasy / Text-Based

2016-03-29 · 10 minutes

Story: Hannah Powell-Smith

They would call what you did heresy.

No one knows you swallowed the power of a god, but it will break you apart.

10+ min - Milli / All Ages / Fantasy / Text-Based

2016-03-01 · 10 minutes

Story: Lisa Shininger

What ever went wrong on a Monday?

A cash-strapped lunar colonist struggles to get through another day of faceless corporate drudgery.

10+ min - Milli / All Ages / Multiple / Sci-Fi / Text-Based

 

2016-02-16 · 10 minutes

Story: Andrew Plotkin

The window is closed.

A small interactive environment.

10+ min - Milli / Multiple / Mystery / Text-Based

 

2016-02-02 · 5 minutes

Story: Aidan Doyle
Art: Aidan Doyle

Words have power.

A robot is sent to deal with an outbreak of poetry in Tokyo.

05+ min - Micro / Sci-Fi / Single / Text-Based

2016-01-05 · 15 minutes

Story: Chandler Groover
Art: Tsukioka Yoshitoshi

One does not disobey the emperor.

A samurai explores a haunted shrine.

10+ min - Milli / Horror / Text-Based

News

Strange Horizons fund drive 2016 mug

Strange Horizons 2016 Fund Drive Interactive Fiction Stretch Goal

September 13th, 2016 by

…and they’re partnering with us to do it! From Strange Horizons‘ 2016 fund drive announcement, courtesy Editor-In-Chief Niall Harrison: The second area we’re hoping you will help us to expand into is interactive fiction. As with translations, this is an area we’ve been open to, without really necessarily having the in-house skills or experience to […]

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Interviews

Christopher Brendel

Game Designer Interview: Christopher Brendel

September 1st, 2016 by

Christopher Brendel is an author and game designer dedicated to producing strong story-based titles. He is the owner of Unimatrix Productions, a couple-run independent game studio that has produced a platform for creating interactive fiction—Storycentric Worlds—as well as several adventure games.  This interview was conducted via email in August 2016.      Devi Acharya: To begin, tell […]

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Tutorials

Behind the Scenes Prospero sub-Q Bruno Dias

Behind the Scenes: Prospero

September 17th, 2015 by

“Prospero”, which sub-Q published earlier this week, was written using a relatively new tool called Raconteur. Raconteur is a library of tools that wraps and extends Undum, an engine for writing choice-based and cybertext interactive fiction using plain JavaScript. Raconteur supplies a toolchain and CoffeeScript-targeted API for Undum, which is meant to hugely accelerate the process […]

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