2018-11-20 · 10 minutes

Story: Jac Colvin

The ocean calls… Will you answer?

There are secrets to be found beneath the water’s glassy surface if you know where to look. But perhaps some things are best left hidden.

10+ min - Milli / All Ages / Fantasy / Multiple

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2018-10-16 · 10 seconds

Story: Anna Anthropy

Everything is wiped away.

You have ten seconds, but there's so much you want to do.

00+ min - Nano / Mature / Multiple / Sci-Fi / Text-Based

2018-09-18 · 10 minutes

Story: Caroline M. Yoachim
Interactivity: sub-Q Magazine

If this is an emergency, we’re sorry—you’re probably screwed.

You are in need of medical care, but can you survive a visit to the Clinic at the Interplanetary Relay Station?

10+ min - Milli / Multiple / Sci-Fi / Text-Based

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2018-08-14 · 10 minutes

Story: S Dean
Interactivity: sub-Q

Every choice matters, so pick your options carefully.

A convicted murderer must play through a "rehabilitation game" to earn his own release.

10+ min - Milli / Mature / Multiple / Sci-Fi / Text-Based

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2018-07-17 · 15 minutes

Story: dcsross
Interactivity: dcsross

The city makes kings of wolves, and wolves of kings.

The narrator descends into lycanthropy, only to be further disoriented by life inside a Psychiatric Facility.

10+ min - Milli / Horror / Mature

2018-06-19 · 45 minutes

Story: Andrew Plotkin
Art: Andrew Plotkin
Interactivity: Andrew Plotkin

When you weary of everything in the world...

A solitary pilot sails a starship beyond the boundaries of what is known.

30+ min - Centi / All Ages / Multiple / Sci-Fi / Text-Based

2018-05-15 · 15 minutes

Story: Katherine Morayati

The greatest threat to any system is its users.

A contractor assigned to handle bug reports for a wearable mood-regulation device becomes unwitting witness to trauma and crime.

10+ min - Milli / Sci-Fi / Text-Based

2018-04-17 · 5 minutes

Story: Hannah Powell-Smith

He wanted me to stay.

For nine moments, a catastrophe attracts a creature of shards and splinters.

05+ min - Micro / Horror

2018-03-20 ·

Story: Jac Colvin

Sometimes even dreams can be dangerous.

The dream’s half-remembered song pulls you towards the river at night. What will you find?

10+ min - Milli / All Ages / Fantasy / Horror / Text-Based

  

2018-02-20 · 15 minutes

Story: Gareth Damian Martin
Art: Gareth Damian Martin
Sound: Paws Menu

A game about swimming, thinking and the distant possibility of escape.

The beach is a strip of heat. You stand knee deep in the water, facing out to sea. Familiar voices shimmer behind your head. You take a breath, and then begin.

10+ min - Milli / All Ages / Horror / Multiple / Text-Based

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2018-01-16 · 5 minutes

Story: Natalia Theodoridou

Remember when we could cry at every little thing?

When we were younger, before the drought, we used to play a game in which you had 30 seconds to cry. The loser lived happily ever after.

05+ min - Micro / Mature / Single / Text-Based

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2017-12-19 · 8 minutes

Story: Melanie Rees

There's no such thing as fake news, just a well-edited story.

An author attempts to submit an account of an intergalactic massacre only to be thwarted by an overzealous, politically correct editor.

05+ min - Micro / Mature / Sci-Fi

News

Table of Contents – December, 2018 (Plus, author reveal for our game jam!)

December 4th, 2018 by

It’s December, somehow, already, and that means we have another game to set before you! This month on the 18th, we’ll be bringing you “Thanks for the Memories,” an original sci-fi piece from author and game writer Erin Roberts. On the 25th, we’ll feature a guest interview with Erin, where she talks about her process […]

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Interviews

Author Interview: Jac Colvin (November, 2018)

November 27th, 2018 by

Jac Colvin enjoys writing interactive fiction in the fantasy genre and “Ocean’s Call” is her second story to be published with sub-Q. (The first being “Lost Ones.”) She has also written two gamebooks for Hosted Games, with a 3rd due to be published next year. When not underwater, she can be sometimes be found on […]

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Columns

Making Interactive Fiction: Anthologies

December 11th, 2018 by

Where the Water Tastes Like Wine, one of my favorite things I’ve worked on, came out this year. And The Silence Under Your Bed, one of my favorite things I’ve played, came out a few weeks earlier. And Cragne Manor came out this week, and has been calling to me. All of these are anthology […]

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Making Interactive Fiction: Interiority

November 13th, 2018 by

One of the things that sets prose fiction apart from other media is its ability to piece apart the thoughts and feelings of a character in a direct, unmediated way. In prose, it’s very natural to simply peer into a character’s inner thoughts. But that’s not the only option, and in interactive writing, there are […]

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