Category: News

Romance in Early IF: A Review of Pytho’s Mask

February 6th, 2018 by

Interactive fiction’s history both intersects and acts as an alternative space to modern game development—even indie, narrative-based development—with its own unique traditions and community standards. One of the most prominent is “comp,” which could also be a “mini-comp” or a “speed comp.” Most were small, one-shot affairs with perhaps a few games entered, while others […]

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It’s February! Here’s What’s Coming Over the Tubes.

February 2nd, 2018 by

Well, folks, here we are in February already. In January, we brought you “All Those Parties We Didn’t Cry At,” by Natalia Theodoridou. Haven’t played that yet? Go check it out! We’ll wait. Played it? We’d love to hear what you thought! In February, we’re picking up the pace a little as we move to bring […]

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Open Staff Positions and sub-Q Discord Chat

January 9th, 2018 by

It’s Tuesday again! Already. Somehow. And whatever that may mean for you, for us at sub-Q it means another week of updates to report on. Coming Next Week We’ve been busy working on our January story, Natalia Theodoridou‘s “All Those Parties We Never Cried At.” As always, Natalia brings a lot of oomph to her storytelling in […]

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A New Year, A Renewed sub-Q

January 2nd, 2018 by

2017 was… Well, it was a year, wasn’t it? On many fronts, in fact, it was an outright disaster. Here at sub-Q, we had overall a positive 2017. Although we may have had a few hiccups, we still released some great pieces of interactive fiction, and regained some momentum we intend to keep up through […]

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Changing of the Guard: Welcome new Editor-In-Chief Devi Acharya

August 7th, 2017 by

Hello, sub-Q readers. I hope you are all well and having a peaceful and productive summer. As sub-Q Magazine enters its third year, I’ve taken a job that has left me without the discretionary time it takes to keep submissions flowing and new stories publishing. That’s why I hope you will join me in welcoming Devi […]

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Welcome New Staff: Editor Nicole Delcore, First Readers Gail Marsella and Blaize Kaye

October 18th, 2016 by

I’m delighted to welcome aboard our new editor, Nicole Delcore, and our new first readers, Gail Marsella and Blaize Kaye. Nicole is a student and poet pursuing a degree in English at Tufts University. Her interests include playgrounds, dogs, and dyeing her hair unnatural colors. She joined sub-Q a year ago as a first reader, and I’m grateful for her […]

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Strange Horizons fund drive 2016 mug

Strange Horizons 2016 Fund Drive Interactive Fiction Stretch Goal

September 13th, 2016 by

…and they’re partnering with us to do it! From Strange Horizons‘ 2016 fund drive announcement, courtesy Editor-In-Chief Niall Harrison: The second area we’re hoping you will help us to expand into is interactive fiction. As with translations, this is an area we’ve been open to, without really necessarily having the in-house skills or experience to […]

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The Works of Rybread Celsius: A Critical (Re)Assessment

March 25th, 2016 by

“I think that one day Rybread is going to successfully get what’s churning around in his mind written & compiled and present us with an absolutely stellar adventure game. And after giving us three weeks to play it, I predict he’ll then blow up the earth.” –Robb Sherwin on L.U.D.I.T.E.   When I first became […]

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King Arthur

Review: G. Kevin Wilson’s Once and Future

January 8th, 2016 by

Weave a circle round him thrice, And close your eyes with holy dread, For he on honey-dew hath fed, And drunk the milk of Paradise. In 1993, the golden age of commercial interactive fiction was mostly over, although a few notable games—such as Eric the Unready—were still being published. TADS (Text Adventure Development System) was […]

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sub-Q New Year's Eve party clock resolutions 2016

sub-Q’s New Year’s Resolutions

January 1st, 2016 by

Le roi est mort. Vive, vive le roi! sub-Q survived the year! Thanks to the kind support–financial, social, and downright emotional–of readers like you, we’ve got the traction to keep going in 2016. To ensure our survival, we’re tightening our focus, adding ways to support us, and structuring our rewards for supporters. What does this […]

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Bring Us Your Picks for Friday Finds!

November 13th, 2015 by

Are you a seeker of the strange, a finder of the fantastic, a bringer of the bizarre? There’s a long list of interactive fiction that deserves a fresh audience. If you know a title that should be on that list, we want to hear it. Friday Finds—a new review segment we’re starting this month—is going […]

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How I Learned to Stop Worrying and Love Parser IF

How I Learned to Stop Worrying and Love Parser IF

November 3rd, 2015 by

You’ve heard of parser IF. You want to like parser IF. But there’s a lot of typing, and the goal isn’t always clear, and failing to land on the right verb for what you want to do can make feel kicked out of the story. It may sound bananas, but the frustration is what makes it fun. […]

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Happy Halloween, Loot Fans

October 31st, 2015 by

Ah, my sweet loot fans. Here lies the last of Halloween 2015’s set of six. If you’ve found them all, look for a little additional reward link on your loot page. More sets and more little rewards are to come. Thanks for playing. It’s awful nice to have you here.

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Bongcheon Dong Ghost Horang screencap profile

Searching for Horang

October 15th, 2015 by

(This post includes Korean but is mostly in English. If the English in this post looks strange, please make sure it isn’t being auto-translated by a browser plugin.) Even if you don’t Horang’s name, you know his work. His horror webtoon “Bongcheon Dong Ghost” has been stopping hearts since its release in 2011. Hardly a “scariest thing you’ve […]

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Join Our Team sub-Q

Join Our Team!

October 14th, 2015 by

The publishing industry is shrouded in secrecy and darkness, operating in unfathomable ways never to be understood by mortal minds. Perhaps you, dear reader, have yourself wondered what goes on behind the impenetrable fortress walls of “Submittable” or “Moksha.” Or why no one has responded to your lovingly prepared sacrificial offering, when indeed the Great […]

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Announcing sub-Q 1.1.0

October 14th, 2015 by

UPDATE: 2015/10/14 11:00 AM – If ever anything looks weird on the site, refresh the page with your browser! (Via F5 or “Refresh” button.) Typically I roll out small features on the sneak, but the latest stuff is significant enough to get out in the open. On sub-Q’s playable posts (our stories), find these modifications: […]

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