2018-06-19 · 45 minutes

Story: Andrew Plotkin
Art: Andrew Plotkin
Interactivity: Andrew Plotkin

When you weary of everything in the world...

A solitary pilot sails a starship beyond the boundaries of what is known.

30+ min - Centi / All Ages / Multiple / Sci-Fi / Text-Based

2018-05-15 · 15 minutes

Story: Katherine Morayati

The greatest threat to any system is its users.

A contractor assigned to handle bug reports for a wearable mood-regulation device becomes unwitting witness to trauma and crime.

10+ min - Milli / Sci-Fi / Text-Based

2018-04-17 · 5 minutes

Story: Hannah Powell-Smith

He wanted me to stay.

For nine moments, a catastrophe attracts a creature of shards and splinters.

05+ min - Micro / Horror

2018-03-20 ·

Story: Jac Colvin

Sometimes even dreams can be dangerous.

The dream’s half-remembered song pulls you towards the river at night. What will you find?

10+ min - Milli / All Ages / Fantasy / Horror / Text-Based

  

2018-02-20 · 15 minutes

Story: Gareth Damian Martin
Art: Gareth Damian Martin
Sound: Paws Menu

A game about swimming, thinking and the distant possibility of escape.

The beach is a strip of heat. You stand knee deep in the water, facing out to sea. Familiar voices shimmer behind your head. You take a breath, and then begin.

10+ min - Milli / All Ages / Horror / Multiple / Text-Based

 M

2018-01-16 · 5 minutes

Story: Natalia Theodoridou

Remember when we could cry at every little thing?

When we were younger, before the drought, we used to play a game in which you had 30 seconds to cry. The loser lived happily ever after.

05+ min - Micro / Mature / Single / Text-Based

M

2017-12-19 · 8 minutes

Story: Melanie Rees

There's no such thing as fake news, just a well-edited story.

An author attempts to submit an account of an intergalactic massacre only to be thwarted by an overzealous, politically correct editor.

05+ min - Micro / Mature / Sci-Fi

M

2017-11-14 · 3 minutes

Story: by A. Merc Rustad

Don't turn the page.

Jo's mountain adventure is not what it seems.

05+ min - Micro / Horror / Mature / Multiple / Sequential Art

2017-06-27 · 10 minutes

Story: Jeremy M. Gottwig

In the darkness, we remember...

He is lost at sea with nothing but the ashes of his dead wife.

10+ min - Milli / Fantasy / Text-Based

 

2017-04-25 · 10 minutes

Story: Emily McCosh
Art: David Demaret
Sound: Epic Score

The war is over, and there are lost things to be found.

A wife will find the husband the stone-metal giants took from her, even if it means sharing the heart beating in her own chest.

10+ min - Milli / All Ages / Fantasy / Playable / Sci-Fi / Text-Based

M

2017-03-28 · 10 minutes

Story: Sharang Biswas

When the hunger takes over, can you resist? Do you want to?

A vampire’s latest victims unearth painful memories of his past.

10+ min - Milli / Horror / Mature / Multiple / Text-Based

News

July 2018 – Table of Contents

July 3rd, 2018 by

Our July game, the Hidden King by dcsross, presents us with a picture of madness, as the unnamed narrator struggles to navigate the shifting realities of a schizoaffective disorder. Also, there may be werewolves. Here’s our schedule for July: July 10th – Bruno Dias brings us part two of a primer in narrative design for writers.  […]

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Interviews

Author Guest Post, “IF in pop culture and back again” by Andrew Plotkin

June 26th, 2018 by

I just noticed an amusing synchrony. In the late 1970s, when Crowther and then Woods were writing the first parser game, a New Wave SF writer named George R. R. Martin was writing short stories about far-future humanity among the Thousand Worlds. I, very young, was a fan of both. (Nightflyers, 1980, is still a […]

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Columns

Making Interactive Fiction: Narrative Design for Writers (Part 2)

July 10th, 2018 by

This is part two of a two-part series about narrative design aimed at traditional-media writers and IF authors. In part one, I walked through a series of questions that help clarify a narrative design. Now, I’m going to talk about how one puts all of this together. The output of narrative design as a process […]

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Making Interactive Fiction: Narrative Design for Writers (part 1)

June 12th, 2018 by

This is part one of a two-part series about narrative design aimed at traditional-media writers and IF authors. First things first: What is narrative design? The real answer is that the role of “narrative designer” is relatively new in the games industry and has something of a fluid or even vague meaning. Different teams will […]

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