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Category: Columns

Making Interactive Fiction: Interiority

Making Interactive Fiction: Interiority 2018-11-13 · by Bruno Dias Blog / Columns / Non-Fiction One of the things that sets prose fiction apart from other media is its ability to

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Making Interactive Fiction: Scenes

Making Interactive Fiction: Scenes 2018-08-21 · by Bruno Dias Blog / Columns / Non-Fiction Whether we outline first, or just start writing, any prose story longer than a short vignette

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Making Interactive Fiction: Scope

Scope can be one of the hardest things to tackle in new projects. Writer, game-maker, and critic Bruno Dias talks about what it means to cut back and get things

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Aisle: Twenty Years Later

Aisle: Twenty Years Later 2019-04-09 · by Anya Johanna DeNiro Blog / Columns Aisle by Sam Barlow is one of the foundations of post-Infocom interactive fiction. This isn’t just from

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Cryptozookeeper: Inside the Red House

Cryptozookeeper: Inside the Red House 2019-10-04 · by Anya Johanna DeNiro Columns “Someone make sure Eeyore there has herself a nice long gulp!” You’re not sure who said it. It

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