Writing Interactive Fiction in 5000 Words (or Fewer!)

July 31st, 2018 by

One of the things we often hear submitters to sub-Q mention is how challenging it is to write a piece of interactive fiction that fits within our 5000-word limit. And that makes sense. With the possibility for word-bloat that IF’s branching narratives and variables introduce, telling a story in such a small space can be a challenge. […]

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Author Interview: dcsross

July 24th, 2018 by

dcsross grew up on the west coast of Canada. His poetry has been published in Matrix Magazine and The Scarlet Leaf Review. He is 31 years old. Learn more at his website http://www.dcsross.com. His twitter and instagram are @dcsross. This interview was conducted via e-mail in July of 2018 by Stewart C Baker. sub-Q Magazine: […]

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The HIdden King by dcsross

The Hidden King

July 17th, 2018
Story by dcsross
Interactivity by dcsross

The city makes kings of wolves, and wolves of kings.

Making Interactive Fiction: Narrative Design for Writers (Part 2)

July 10th, 2018 by

This is part two of a two-part series about narrative design aimed at traditional-media writers and IF authors. In part one, I walked through a series of questions that help clarify a narrative design. Now, I’m going to talk about how one puts all of this together. The output of narrative design as a process […]

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July 2018 – Table of Contents

July 3rd, 2018 by

Our July game, the Hidden King by dcsross, presents us with a picture of madness, as the unnamed narrator struggles to navigate the shifting realities of a schizoaffective disorder. Also, there may be werewolves. Here’s our schedule for July: July 10th – Bruno Dias brings us part two of a primer in narrative design for writers.  […]

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