Jac Colvin

Author Interview: Jac Colvin

March 27th, 2018 by

Jac Colvin is the author of our March game, “Lost Ones,” which will be published on March 15th. Jac enjoys writing interactive fiction in the fantasy genre, and currently has two gamebooks published by Hosted Games with hopefully a few more on the way. Abysm’s Veil is set in the same universe as Lost Ones […]

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Lost Ones by Jac Colvin

Lost Ones

March 20th, 2018
Story by Jac Colvin

Sometimes even dreams can be dangerous.
Bruno Dias

Making Interactive Fiction: Branching Choices

March 13th, 2018 by

From Twine to visual novels to AAA RPGs, branching choices are the basic building block of many interactive narratives. This month, I wanted to zoom in and talk about writing choices themselves, about handling branching points. It’s easy to fall into the trap of viewing choice as a tool for player expression. That relates to […]

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Natalia Theodoridou joins sub-Q as editor

March 9th, 2018 by

Last month, sub-Q put out the call for a new editor. Now, we’re excited to announce that position has been filled by Natalia Theodoridou, a UK-based author whose work has appeared in our virtual pages not once, not twice, but three times. Natalia may be new to the position, but she’s certainly not new to […]

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March 2018 – Table of Contents

March 6th, 2018 by

It’s starting to feel like spring here in the Pacific Northwest, but we still get cold weather overnight, and sometimes in the mornings the landscape seems to shimmer with a fine layer of frost that suggests an otherworldly influence. Which makes this the perfect month to release “Lost Ones” by Jac Colvin, a game with a […]

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