Teeth and Ice by Hannah Powell-Smith

Teeth and Ice

November 22nd, 2016
Story by Hannah Powell-Smith

It would be mine.
Fire Tree of Si by Aaron Emmel

The Fire Tree of Si

September 13th, 2016
Story by Aaron Emmel

The past can be hard to leave behind.
Christopher Brendel

Game Designer Interview: Christopher Brendel

September 1st, 2016 by

Christopher Brendel is an author and game designer dedicated to producing strong story-based titles. He is the owner of Unimatrix Productions, a couple-run independent game studio that has produced a platform for creating interactive fiction—Storycentric Worlds—as well as several adventure games.  This interview was conducted via email in August 2016.      Devi Acharya: To begin, tell […]

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Rick Stemm -- Heroic Games

Author Interview: Rick Stemm

August 18th, 2016 by

Heroic Games is a San Antonio game design and media company founded in 2015 by Rick Stemm. Their first project, Heroes Must Die, combines interactive theater and gameplay to create an epic transmedia tale based on the tropes of classic RPGs. The game is currently available for free on Steam, and more information about the […]

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Heretic Dreams Hannah Powell-Smith

Heretic Dreams

March 29th, 2016
Story by Hannah Powell-Smith

They would call what you did heresy.
Adam Cadre 2015

Author Interview: Adam Cadre

November 19th, 2015 by

Adam Cadre is responsible for the stuff at adamcadre.ac, which includes interactive and conventional fiction, the Lyttle Lytton Contest, online comics, podcasts, music, essays on various topics, and he believes there is a picture of Scooby-Doo dunking a basketball in there somewhere. This interview was conducted by email in November 2015. Devi Acharya: How did you […]

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Bring Us Your Picks for Friday Finds!

November 13th, 2015 by

Are you a seeker of the strange, a finder of the fantastic, a bringer of the bizarre? There’s a long list of interactive fiction that deserves a fresh audience. If you know a title that should be on that list, we want to hear it. Friday Finds—a new review segment we’re starting this month—is going […]

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autumn

Author Interview: Autumn Nicole Bradley

October 29th, 2015 by

Autumn Nicole Bradley is a mercurial mixture of equal parts speculative fiction writer, game creator, and incorrigible polymath. Her Twine game “Player 2” appeared in Video Games for Humans, and her serial queer love story, Trash Romance, is available at trashmance.com. Follow her on Twitter @lifeinneon. This interview was conducted by email in October 2015.   Devi […]

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anna

Author Interview: anna anthropy

October 8th, 2015 by

anna anthropy is a 30-year-old teen witch. She is a play designer, author of Rise of the Videogame Zinesters and ZZT, and maintains the game history archive ANNARCHIVE.COM. She lives in Oakland, California with her familiar, a black cat named Encyclopedia Frown. This interview was conducted by email in September 2015.     Devi Acharya: […]

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Natalia Theodoridou sub-Q interview

Author Interview: Natalia Theodoridou

September 3rd, 2015 by

Natalia Theodoridou is a Media & Cultural Studies scholar based in the United Kingdom. Her strange stories have appeared in Clarkesworld, Interfictions, Strange Horizons, and elsewhere. Occasionally, she tweets as @natalia_theodor. She is the author of this week’s story, “Sleepless.” This interview was conducted by email in August 2015.     Devi Acharya: To start off, […]

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Author Interview Vajra Chandrasekera bio sub-Q

Author Interview: Vajra Chandrasekera

August 4th, 2015 by

Vajra Chandrasekera lives in Colombo, Sri Lanka. His short fiction has appeared in Apex, Clarkesworld and Lightspeed, among others. You can follow him on Twitter at @_vajra or find more stories at vajra.me. He is the author of this week’s story, “Snake Game.” This interview was conducted by email in July 2015.     Devi […]

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